Prince Alaric - Add to his ability, after "the illegal rank": "...if your Warlord is a Dwarf."
Reserves - Add "You may not play a character that you could not legally play with your army's current formation."
Sir Robert - Ability should read "You may bring Free Kingdoms characters higher than 3rd level into play as if they were 1 level lower."
Yedraw's Tooth - Ability should read "React: Spend the Tooth before this character makes a melee strike roll to kill the target of the melee strike If this strike inflicts one or more wounds."
Portable Hole - First ability should read "Order: Spend the Portable Hole to move this character forward or backward up to two ranks."
Fireball: The action is now a Spend Order instead of an Order.
Vorgurn - Ability should read "Spend Order: Target a rank in your army. Until the end of the turn, all of your Free Kingdoms characters gain +4 AC while in that rank."
Imperial Amulet - Ability should read "Spend the amulet after a melee strike roll targeting this character to give the character +5AC for this strike."
Hember's Signet - Should be level 9 with no ATK or AC modifications.
Advanced Planning - Ability hould read "React: Play after this character performs a spend order. If this character has not performed a melee strike or ranged strike this turn, discard a card from your hand to ready the character."
Karma - Ability should read "React: Change an automatic success to an automatic failure, or vice versa. React: Changes a 20 to a 1, or vice versa."